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Craft at Speed: do your best work, faster, with AI

Andy Madrick

Product Designer at Notion

This course is popular

5 people enrolled last week.

Learn how leading product teams use AI to ship faster without sacrificing taste.

AI makes it easier to generate work. It does not make it easier to make good decisions.

This course pulls back the curtain on how high-performing product teams are actually working now, using AI to move faster while keeping the bar high. You’ll learn the workflow, judgment, and standards behind product work that feels thoughtful, polished, and genuinely well made.

For product designers, and for PMs and engineers with a strong eye for product quality, who want a more sophisticated way of working.

What you’ll leave with

  • A real workflow for using AI from concept to polished execution

  • Personalized feedback on your work and decisions

  • A polished project or portfolio piece that reflects both craft and speed

  • A sharper eye for what makes product work feel crafted

What you’ll learn

Go from shipping “good enough” work to shipping crafted product work, with a real workflow you can use after the course ends.

  • Follow an end-to-end process from design in Figma to code to shipped product work.

  • Learn what each tool is good at, when to reach for it, and how the pieces fit together.

  • Get direct feedback during office hours, where you can ask questions, review work, and work through decisions live.

  • Receive personalized video feedback on your project, covering design choices, code quality, and what I’d change.

  • Build a portfolio-ready artifact with before-and-after work and production-ready code from the course.

  • Leave with something concrete that reflects both craft and speed, not just notes and theory.

  • Learn to see the typography, spacing, hierarchy, and product decisions that make the biggest difference.

  • Use a critique framework you can bring back to your own team and projects.

Learn directly from Andy

Andy Madrick

Andy Madrick

Product Designer at Notion. Ex-Tome, ex-Mercury. Taught design at UW Seattle.

Previously at Mercury, Tome, Lightfield, and more.
Notion
Mercury Bank
Tome
Lightfield
University of Washington

Who this course is for

  • Product designers who want to move faster without sacrificing craft, and use AI in a way that raises the quality of what they ship.

  • Early-career designers or people moving into product who want stronger judgment, sharper execution, and better work to show.

  • PMs and engineers with strong product instincts who want a better eye for quality and more crafted product work.

What's included

Andy Madrick

Live sessions

Learn directly from Andy Madrick in a real-time, interactive format.

Lifetime access

Go back to course content and recordings whenever you need to.

Community of peers

Stay accountable and share insights with like-minded professionals.

Certificate of completion

Share your new skills with your employer or on LinkedIn.

Maven Guarantee

Your purchase is backed by the Maven Guarantee.

Course syllabus

5 live sessions • 35 lessons • 3 projects

Week 1

Apr 15—Apr 19

    Build your eye for product quality

    • Apr

      15

      Build your eye for product quality

      Wed 4/156:00 PM—7:00 PM (UTC)
    • Apr

      17

      Office hours

      Fri 4/177:00 PM—8:00 PM (UTC)
    11 more items

Week 2

Apr 20—Apr 26

    Learn the workflow behind polished, shipped work

    • Apr

      22

      The workflow behind polished, shipped work

      Wed 4/226:00 PM—7:00 PM (UTC)
    • Apr

      24

      Office hours

      Fri 4/247:00 PM—8:00 PM (UTC)
    12 more items

Schedule

Live sessions

1-2 hrs / week

One 60-minute live session per week (Wednesday). Optional 45-minute office hours on Fridays in weeks 1 and 2. Office hours are first come first serve.

    • Wed, Apr 15

      6:00 PM—7:00 PM (UTC)

    • Fri, Apr 17

      7:00 PM—8:00 PM (UTC)

    • Wed, Apr 22

      6:00 PM—7:00 PM (UTC)

Projects

2 hrs / week

One project per week that builds on the last. Week 1 is a redesign. Week 2 is getting that redesign into code and shipping it. Week 3 is polishing your final piece. Each project feeds directly into the next, so by the end you have one complete thing, not three disconnected exercises.

Async content

1 hr / week

Short lessons to read before each live session. Core design principles, a breakdown of the tool stack, and a setup guide so you can follow along during demos. You'll also get a personalized video crit on your project in week 2. Nothing here is filler. Everything connects to what we're doing live.

Frequently asked questions

$899

USD

5 days left to enroll

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