Build products you're proud to launch

Most designers can create polished screens. Few know how to turn them into real products people actually use and pay for.
If your ideas are stuck in Figma, the problem isn’t talent; it’s knowing what to build, how much to build, and how to launch.
In this 3-week sprint, you will:
• Build a working MVP
• Launch a conversion-focused landing page
• Put your product in front of real users at a real price
• Use modern tools, including AI, to move fast and stay focused
This is not a coding bootcamp. It’s a hands-on launch experience where you practice real product decisions, ship imperfect work, and learn from real-world feedback.
The bar for designers has changed. Designers who can ship, launch, and sell have the advantage. If you’re ready to stop waiting and start shipping, this course is for you.
Learn how to build, launch, and sell real products so you can move from designer to confident product builder.
Define a focused product idea by identifying a real problem you understand and can reach the right audience for.
Scope and build a sellable MVP by deciding what to build, what to skip, and when it is ready to launch.
Create a simple landing page and pricing that clearly communicates value and invites real users to take action.
Learn how to evaluate ideas using access, context, and real demand instead of guessing or chasing trends.
Avoid overbuilt or unfocused ideas by narrowing down to a single clear problem worth solving now.
Make faster decisions by using constraints that keep your product buildable within 3 weeks.
Translate design skills into product decisions that prioritize speed, clarity, and momentum.
Learn how to stop overpolishing and focus on what actually moves a product forward.
Build comfort making imperfect decisions based on real world feedback instead of opinions.
Write a clear value proposition that explains what your product does and why it matters in seconds.
Structure your page to guide attention and make it easy for users to take the next step.
Design for clarity and conversion instead of aesthetics alone.
Set a price that reflects value and gives you real market feedback early.
Use simple distribution tactics like waitlists, outreach, or building in public to get your first users.
Learn how to handle low traction, adjust quickly, and decide what to do next with confidence.

Product Designer (15 years), Instructor (18K+ students), Solo-building @Mokline

Experienced designers who want to turn product ideas into a real MVP and prove they can ship and sell beyond client or team work.
Designers curious about entrepreneurship who want a low-risk, practical way to launch a first product without quitting their job.
Product-minded creatives who work close to products but want end-to-end ownership and leverage beyond hourly or salaried work.

Live sessions
Learn directly from Nima Tahami in a real-time, interactive format.
Maven Guarantee
This course is backed by the Maven Guarantee. Students are eligible for a full refund up until the halfway point of the course.
6 live sessions • 26 lessons • 3 projects
Mar
4
Mar
6
Mar
11
Mar
13
Live sessions
2 hrs / week
Wed, Mar 4
5:00 PM—6:00 PM (UTC)
Fri, Mar 6
5:00 PM—6:00 PM (UTC)
Wed, Mar 11
4:00 PM—5:00 PM (UTC)
Projects
2-4 hrs / week
Async content
2 hrs / week