4.3 (12)
6 Weeks
·Cohort-based Course
This is the Book of Requirements. Learn everything you need to know about how to orchestrate work iteratively on Agile teams!
4.3 (12)
6 Weeks
·Cohort-based Course
This is the Book of Requirements. Learn everything you need to know about how to orchestrate work iteratively on Agile teams!
Scaling user-centered products
Course overview
UX designers, UX researchers, product owners, and product managers don't just deliver solutions.
At the heart of it all, they solve problems.
They're either solving problems for users, for clients, for colleagues, or for a business for which they work. Problem-solving is at the heart of ALL the work.
Teams also need to communicate the significance of the problem and convince people why it's worth solving. Without doing this, they're simply taking orders and who knows if the solution will actually meet needs in the world. It depends on whether you're solving the right user problems in the first place.
This class teaches you how to solve the right problem, and how to solve the problem correctly.
Take a deep dive in product management and product strategy with this masterclass. The next time someone asks for a solution, you'll be equipped with tools to break it down into user problems, user goals, user need, and more. Through this you will build better things for the world and empower teams to do better work.
Learn how to deliver:
1. Problem statements
2. Vision boards
3. Product scope
4. Epics, features, and tasks
5. User stories
6. Acceptance criteria
7. Task flows
8. Behavior-driven development
9. Roadmaps
10. Backlogs
01
UX Designers and UX Researchers who want to learn how to solve the right problem and solve the problem correctly.
02
Product Owners and Product Managers who want to orchestrate better product releases and build things people need.
03
Business Analysts who want to step up their requirements game and generate better buy-in.
Understand how solve the right problem, and solve the problem correctly.
Implement product strategy on Agile teams.
Document user, business, and technical need before UX and development work.
Understand how UX research and UX design relates to product management.
Create well-crafted user stories and acceptance criteria.
Orchestrate backlogs and product releases for product management.
Understand what it takes to be in Product Management or Product Ownership.
Document advanced requirements like task flows and behavior-driven development.
Scope and plan product releases iteratively.
Interactive live sessions
Lifetime access to course materials
64 in-depth lessons
Direct access to instructor
8 projects to apply learnings
Guided feedback & reflection
Private community of peers
Course certificate upon completion
Maven Satisfaction Guarantee
This course is backed by Maven’s guarantee. You can receive a full refund within 14 days after the course ends, provided you meet the completion criteria in our refund policy.
Product Requirements Masterclass
4.3 (12 ratings)
UX Designer and Product Manager, Founder of Tech Fleet
Morgan has spent over a decade building and scaling product teams and products. He specializes in helping teams mature Agile processes, scaling product delivery, maturing user-centered design practices, and orchestrating enterprise-level products and services.
Join an upcoming cohort
Cohort 3
$50
Dates
Payment Deadline
6 - 8 hours per week
Tuesday, July 23rd
5p PST / 8p EDT / 1a UTC
Week 1 lecture and discussion
Thursday, July 25th
5am PST / 8am EDT / 1p UTC
Week 1 repeat lecture and discussion
Thursday, July 25th
5p PST / 8p EDT / 1a UTC
Week 1 open working session
Tuesday, July 30th
5p PST / 8p EDT / 1a UTC
Week 2 lecture and discussion
Thursday, Aug 1st
5a PST / 8a EDT / 1p UTC
Week 2 repeat lecture and discussion
Thursday, Aug 1st
5p PST / 8p EDT / 1a UTC
Week 2 open working session
Tuesday, Aug 6th
5p PST / 8p EDT / 1a UTC
Week 3 lecture and discussion
Thursday, Aug 8th
5a PST / 8a EDT / 1p UTC
Week 3 repeat lecture and discussion
Thursday, Aug 8th
5p PST / 8p EDT / 1a UTC
Week 3 open working session
Tuesday, Aug 13th
5p PST / 8p EDT / 1a UTC
Week4 lecture and discussion
Thursday, Aug 15th
5a PST / 8a EDT / 1p UTC
Week4 repeat lecture and discussion
Thursday, Aug 15th
5p PST / 8p EDT / 1a UTC
Week 4 open working session
Tuesday, Aug 20th
5p PST / 8p EDT / 1a UTC
Week 5 lecture and discussion
Thursday, Aug 22nd
5a PST / 8a EDT / 1p UTC
Week 5 repeat lecture and discussion
Thursday, Aug 22nd
5p PST / 8p EDT / 1a UTC
Week 5 open working session
Tuesday, Aug 27th
5p PST / 8p EDT / 1a UTC
Class wrap up party
Requirements Template Example
Here are some template examples of requirements deliverables you will be taught how to produce in detail within this course. These are but a sample. This and other deliverables will help you provide holistic requirements to communicate the business need, user need, and technical need. Take the Product Requirement Masterclass to be taught how to master these deliverables!
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Active hands-on learning
This course builds on live workshops and hands-on projects
Interactive and project-based
You’ll be interacting with other learners through breakout rooms and project teams
Learn with a cohort of peers
Join a community of like-minded people who want to learn and grow alongside you
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Join an upcoming cohort
Cohort 3
$50
Dates
Payment Deadline